Find a Problem
Start with a problem worth solving. Bring your experience, curiosity and understanding of the people who might use your idea.
Turn an idea into a working product, launch it publicly and learn from the people who use it.


Different editions have used different sprint lengths. Each announcement sets its own timeline, team requirements, mentoring opportunities and launch process—without making prizes or traction a promise.
Start with a problem worth solving. Bring your experience, curiosity and understanding of the people who might use your idea.
Work with people whose skills complement yours. Product thinking, design, storytelling, marketing and engineering can all contribute.
Use practical tools and AI-powered development to turn the idea into a working prototype during the edition's building sprint.
Share progress with mentors and fellow builders. Test assumptions, gather feedback and improve the product before launching.
Prepare your product story and put your work in front of people through platforms such as Product Hunt and Peerlist.
Idea → team → prototype → feedback → public launch → iteration. Shipping is the beginning, not the finish line.
Start with a problem worth solving. Bring your experience, curiosity and understanding of the people who might use your idea.

Work with people whose skills complement yours. Product thinking, design, storytelling, marketing and engineering can all contribute.

Use practical tools and AI-powered development to turn the idea into a working prototype during the edition's building sprint.

Share progress with mentors and fellow builders. Test assumptions, gather feedback and improve the product before launching.

Prepare your product story and put your work in front of people through platforms such as Product Hunt and Peerlist.

Treat the launch as a learning opportunity. Use early feedback to discover what is useful and decide what to improve next.
